@[email protected] to [email protected]English • 1 year agoNew open source GPU is free to all — FuryGPU runs Quake at 60fps, supports modern Windows softwarewww.tomshardware.comexternal-linkmessage-square86fedilinkarrow-up1627
arrow-up1627external-linkNew open source GPU is free to all — FuryGPU runs Quake at 60fps, supports modern Windows softwarewww.tomshardware.com@[email protected] to [email protected]English • 1 year agomessage-square86fedilink
minus-square@[email protected]linkfedilinkEnglish15•1 year ago Original Doom was not GPU accelerated. Neither was original Quake. GLQuake was a later update. The original was for DOS using only software rendering.
minus-squareDdCno1linkfedilink7•1 year agoYup, and most people played it at something like 10 to 15 fps on hardware of the time. Same with DOOM a couple of years earlier.
minus-squareMxM111linkfedilink4•edit-21 year agoWith resolution 320x240. And I do not remember how many colors. 256?
minus-square@[email protected]linkfedilinkEnglish7•1 year ago I do not remember how many colors. 256? Yes with a fixed color palette of mostly shades of brown and green.
Neither was original Quake. GLQuake was a later update. The original was for DOS using only software rendering.
Yup, and most people played it at something like 10 to 15 fps on hardware of the time. Same with DOOM a couple of years earlier.
With resolution 320x240. And I do not remember how many colors. 256?
Yes with a fixed color palette of mostly shades of brown and green.