• @[email protected]
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    34 months ago

    No, prove that what you said is correct. It’s historical data in your case, about how Steam started the 30% trend, allegedly.

    My claim was that 30% was a standard before Steam, not at all about how much less profitable it would be for them if it was different.

    Also putting the blame on Steam for others allegedly following its model is not logical if your point is about how obvious it always was that 30% is excessive.

    • @[email protected]
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      14 months ago

      Are any of those other store fronts newer than steam?

      If not, why would they have any need or business sense to charge less?

      You’re moving goal posts and refusing to accept responsibility for your original claims. That’s not discussing in good faith.

      • @[email protected]
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        34 months ago

        Retail stores.

        why would they have any need or business sense to charge less?

        Because their business is different from steam? Or maybe because they are more experienced in business and could show the world how it’s done? Wait, why do we even assume that Steam had such huge influence around the time when other digital stores popped up (some of which also didn’t live very long)? The pc gaming was massively considered niche for a very long time, only until recent years. I can’t imagine Apple going “oh right, we are creating our own digital store mostly for mobile devices so we need to check how that PC gaming company does their business, to copy their practices”.

        for your original claims

        Everything is fine with them.